package uuengine.component;

import uuengine.util.Location;

public interface KeyHandlerImp{
	public void keyPress(int keyPress);
	public void keyContinue(int keyContinue);
	public void pointPress(Location location);
	public void pointRelease(Location location);
	public void pointerDragged(Location location);
	public void keyRelease(int keyRelease);
}
